Europameisterschaft im Juli

    • Offizieller Beitrag
    Zitat

    @Reiner: Ice-Master geht wohl mit Lived an den Start.


    Ja ich bin auch schon angemeldet nur Falsch geschrieben, (Livid), wie gesagt wenn ich es nicht schaffe in zum laufen zu bekommen dann komme ich lieber mit Luzifer !

    • Offizieller Beitrag
    Zitat

    Unsere Anmeldung ist raus:

    Heavy: Ansgar
    Feather: Schnappi

    Delldog.

    Da bin ich mal gespannt was Team Thomsons Ansgar so drauf hat... Wäre das erste Mal wenn er in der jetzigen Konstruktion zugelassen wird...

    Ausserdem rein Interesse halber: Hat Schnappi jetzt auf Raptor Gewicht abgespeckt oder auf Feather Verhältnisse aufgestockt?

  • Zitat

    Ausserdem rein Interesse halber: Hat Schnappi jetzt auf Raptor Gewicht abgespeckt oder auf Feather Verhältnisse aufgestockt?


    Es ist leichter aufzustocken wie abzunehmen also Feather.

  • Es tut mir leit aber dieses bericht ist nur in Englisch.

    Spectators can order their tickets now. Prices are: €11 per person per day or €25 per person total event. Pay the right amount per bank on account number 42 89 85 270 (ABN-bank, Netherlands) to DJM Enneking, naming the number of wanted tickets, and name and address (so we can send them home to you). For international orders it is cheaper to use these codes: BIC: ABN AN 2A, IBAN: 0 42 89 85 270 (for information on how to use these numbers, please contact your local bank).

    Roboteers that have not yet entered can do so by sending an e-mail to euro2005.decarpentier.com.

    Roboteers will be camping (if they choose so) at Camping Het Amsterdamse Bos (http://www.campingamsterdamsebos.com).

    Apart from the European Robot Games 2005 there will also take place a LAN-party (see http://www.game-extreme.nl for more info or entering the competition) and ABC Events (http://www.abc-events.be ) will set up a car-tuning and motor sports event.

    Marien

    Scraptosaur, Midnight Oil, Lt Lee, Mecha Knights, Rockey, Race Robots, Artbots, Linefollowers.

  • Unvollständige Kurzübersetzung gefällig :-O

    Karten sind ab sofort zu bestellen und per Überweisung zu zahlen. 11 Euro Tagesticket, 25 Euro für das ganze Event. Anzahl der Tickets angeben und entsprechend zahlen.
    Ferner sollen sich noch die Roboteers per Mail anmelden sofern die es noch nicht getan haben.
    Dann gibts noch einen Link auf den Campingplatz und Hinweise zu weiteren Veranstaltungen rund um das Event.

    Frage mich nur, ob die Karten nach Zahlung auch ankommen......

    Stand up and fight!

  • Zitat

    Original von Hammer
    Frage mich nur, ob die Karten nach Zahlung auch ankommen......


    JA. Und wenn nicht sag es mir!

    Marien

    Scraptosaur, Midnight Oil, Lt Lee, Mecha Knights, Rockey, Race Robots, Artbots, Linefollowers.

  • Karten kann mann jetzt auch bestellen auf: http://www.game-extreme.nl/shop/index.php
    Auch auf Deutsch. Seid snell dabei. Neben die, schon genannte, computer gaming und auto tuning wird es auch ein DJ competition geben (in eine andere halle). Die karten werden an die tür warscheinlich etwas teurer sein.

    Marien

    Scraptosaur, Midnight Oil, Lt Lee, Mecha Knights, Rockey, Race Robots, Artbots, Linefollowers.

  • Zitat

    Original von Flatliner
    Marien,
    weißt du schon mehr zum Thema Raptoren-Klasse?
    Wird es die bei der EM geben?
    Startgebühren? Anmeldungen und Anmeldefristen?


    Ist noch nicht 100% sicher aber doch schon 80%. So rechne damit.

    Marien

    Scraptosaur, Midnight Oil, Lt Lee, Mecha Knights, Rockey, Race Robots, Artbots, Linefollowers.

    • Offizieller Beitrag

    Hier die Tunierregeln für die EM diese gelten für alle Gewichtsklassen:

    Posted on Monday, 20 June, 2005 - 06:59 pm:

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    DRG Fight rules for the european championships.


    Game

    A game is held with a maximum 4 minutes. A game will be stopped early if 1 or several of the robots, depending on the game type, is/are no longer controllably mobile, or the circumstances can be no longer labeled as safe.

    The game will start as the robots are placed at the spot in the arena appointed by the officials, and the participants stand on their marked place. After a clear start indication the 4 minutes commence.

    If the robots get entangled without intention and can’t get out of this situation themselves and it is not caused by electronic/mechanical failures, the game will be paused to release the robots from each other, whereupon the game will be resumed if all parties concerned agree with that. If this is not the case the match will be halted, and the decision will go to the judges.

    The roboteers can stop the game themselves at any time by a predetermined method of surrender. This can be using a light and/or sound indicator, depending on of game type and what methods are available in the arena in question.

    It is not permitted to engage your robot actively in the fighting with the remaining robots after your robot surrendered or was immobilized for more than 30 sec. Also the other participants are not allowed to inflict additional damage to the robot which has given up or marked immobile. This can lead to disqualification for the rest of the event and possibly also for a number of future events because of unsportsmanlike behavior, if the damage was intentional or disproportional.

    If there is urgent damage (e.g. fire or an explosion) the game will be paused and the robot in question is removed as soon as possible and made safe outside the arena. Afterwards the game with the remaining robots will be resumed if all parties concerned agree with that. If this is not the case the match will be halted, and the decision will go to the judges.

    If/when the 4 minutes have past, a clear signal will indicate this and the roboteers immediately must stop their robots at the point of where they are at that moment. Afterwards the decision will be taken by the jury. If the jury can not decide immediately, the jury may order the robots to demonstrate their robots mobility or take them out of the arena, where they may inspect the damage more closely. Afterwards the roboteers may take the robots to their benches, after they checked in there RC transmitters and removable link.


    Judging of the fight

    The game officials always have the final decision. After the fighting, a protest can be submitted, whereupon action can be undertaken at a later time.

    Before the fighting the jury members must examine where there is already damage on the robot, so that these are not counted in the judging of the current fight. Scratches and paint damage do not count as damage but are indicated as cosmetic damage. Only structural damage is counted. In the fight, the criteria that count are damage, aggression, and the general impression of the control of the robot. A robot which retreats or backs out of the fight too much may result in deduction of points (the coward ness ruling).

    Not attacking spinning stationary FBS robots does not count as coward ness and will not result in a deduction of points. Excessive FBS without actively engaging opponents will count as non aggressiveness and may result in deduction of points.

    Mobility/controllability

    If a robot is not able to move through the arena controlled manner it will be classed as uncontrollable. This can be checked by asking the roboteer to drive a figure 8 in the arena. If both robots become uncontrollable or immobile the win will be granted to the robot which was controllably mobile the longest. In case of clusterbots, if more than 50% of the cluster is uncontrollable or immobile win will be granted to the other robot.

    Tactics

    Robots can win by inflicting the most damage, getting the opponent in the pit, throwing the opponent out of the arena, or immobilizing the opponent.

    Immobilizing

    If the robot is not able to continue in the fight within 30 seconds, it will be marked as immobilized. This same ruling goes for getting out of the pits (30 sec max). Continuing the fight after these 30 sec can lead to disqualification for the rest of the event and possibly also for a number of future events because of unsportsmanlike behavior. After your robot is marked immobile, the jury or game officials will tell the teams in question. It is permitted to prevent another robot from getting mobile again (shoving the robot back in the pit for example) or to keep opponents off balance as part of the attack.

    Overkill

    Trying to demolish an opponent further, after they have been marked as immobilized, can lead to disqualification for the rest of the event and possibly also for a number of future events because of unsportsmanlike behavior. After disqualification the opponent will be awarded the victory and will go to the next round. Should the opponent not be able to continue, the opponent for the next match will automatically be awarded the victory (this is known as a ‘Byrun’) depending on the game type. Immobility of the robot can be indicated by the jury, game control, and the team itself (`towel in the ring' / surrender).

    Gruß Dirk

    p.s. hier die derzeitige Teilnehmerliste :

    Posted on Wednesday, 29 June, 2005 - 09:20 pm:

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    Entered so far are:

    Pulverizer - Kan-opener E - Storm II - TAN - Sater II - Spike - Beast - Hard - Scorpion - Twilight - frollino - Hammerhead 3 - DisConstructor - Twister - Merlin - R-evolution - Livid - Snakebite - Velocirippa - Mighty Mouse - St. Agro - Iron Awe 4 - Tartarus - Hades - Brutus - Ripper - Terrorhurtz - Gravity 5 - Three Amigos - Ansgar - Flepser II - übervolt


    Steel sandwich - Blazer - Broadsword IV

    DizzyTilly - Pushabilitilly - The turtle - Bonx - B2 - Horizon - Storm 2B - De Biel - Rampage - Scorpion Evolution - Batterbot - Alpha MX - G3 - Mini Mighty Mouse - Stiff Breeze - Ceasar - Pizzabox - YES - Elektra & Chrysothemis - Pillow Torque - Schnappi - Geelap - Tronic One - Little Spinner